• ImplyingImplications@lemmy.ca
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    3 days ago

    She doesn’t give any actual examples though. She just says “I work in game dev and ensuring games still function when companies shut down their servers would be a technical challenge but it’s possible.” She also has less than 1,000 subscribers and this video is by far her most popular ever at 17,000 views and counting while her average view count is around 100.

    • delcaran@feddit.it
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      3 days ago

      Dev here. It’s not a challenge.

      • you make one last patch to the game that enables the user to change the address of the servers required (for authentication or whatever).
      • you release the server for free.

      This way you are not losing money (you are not making any either, but that’s why we are here) and the users can install the game and the required components to run it.

      The most “challenging” thing you must do, on the server or in the game, is eventually authorized everyone, but I can’t see this as a challenge…

        • habs@lemmy.sdf.org
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          2 days ago

          PSN would presumably also have to comply and allow private servers. But even if PSN didn’t cooperate, it would still be a big lap forward for preservation if devs at least released their server only for jailbroken consoles.